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Tracks & Trails

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Remnant: From The Ashes


The world is in ruins. Only a remnant of mankind remains, hunted to near extinction by horrors from another world. Most of humanity live like rats in the rubble of devastated cities. A few survivors with the technology to open portals to fantastic, alternate worlds venture out each day hoping to scavenge resources and find a way to defeat the invaders. They struggle to carve a foothold, rebuild, and then retake what was lost.




Remnant: From The Ashes



Like all Souls-like games, you are never too ready for Remnant: From the Ashes. No one really is ever ready for Dark Souls-like games. Overconfidence can often lead to some embarrassing deaths and resonating mistakes, especially for first playthroughs. As for Remnant, there are actually lots of hidden mechanics and secret complexities which the developers hid behind a curtain from you.


Playing in a third-person over-the-shoulder perspective in a shooter game is a welcome change of scenery. However, it can limit your field of view, especially when your character themselves blocks certain objects from the screen. This is even more apparent when aiming. By default, your character is confined to the left side of the screen with your crosshair in the middle-ish area.


Thankfully, you can change the perspective to the other shoulder by pressing Left Shift on PC or clicking in the Left Analog Stick for controllers, all while you're aiming your gun. This makes it easier for you to aim at targets, especially when they're rushing at you from a tight corridor or peeking around a left-hand/right-hand corner to chip away at enemies from a safe vantage point.


Remember, Remnant is a game built around replayability, as seen with all the difficulty options, different modes, and the sheer number of Random Events. Whatever mistake you make in committing your Trait Points sticks with you until the end. Basically, you're stuck with whatever poor decisions you've made from the beginning. The upside, however, is that most of the Traits make a very minor difference on their own, and it's only the culmination of a couple of maxed-out traits that your playstyle can vastly change. Plus, hopping into random lobbies and helping other players out is an easy way to get a bunch of free Trait Points as well.


Also, if you've already found both a Book of Wisdom (which grants a free Trait Point) and a purple-tinged item on the ground, you don't have to worry about finding more. Every "map" has 1 item to find and 1 trait book on average, so you generally can stop looking so intently once you've found one of each. But, more that than, in regards to Scrap, Remnant's main form of currency, you can gather a lot from the environment as well.


Remnant can be an arduous and frustrating game at times which can lead to players asking for help from others. Still, even when banding together to defeat a menacing boss or get through a tough area, there's an added layer of difficulty in the form of friendly fire.


This game world mechanic right here is another thing that sets Remnant: From the Ashes apart from the other Souls-like games. Each time you enter a new zone, the game rolls the dice and gives you a randomly generated map layout. That means walkthroughs are pretty difficult to come by in this game since each player gets a different map. There are some structured "pillars" to rely on, such as specific cutscene areas or boss fights, but everything else is tied to each individual playthrough.


In turn, you can miss some items, especially if you're unaware of the alternate kill mechanic where some bosses offer different rewards depending on how you defeat them. It's like how you could get weapons from cutting of boss tails in Dark Souls games, but a bit more creatively implemented.


So, to make it a bit easier, all of the effects of these status effects are listed out in the image above. Primarily, each status effect is usually tied to a specific Realm, but they can overlap from time to time. for the most part, Earth has Root Rot, Rhom has Radiation, Corsus has Corrosion, Yaesha has Overloaded, and Reisum (the DLC Realm) has Frostbite with Bleed and Burning popping up sporadically in all Realms. Learn what each one does, what consumable cures it, and when to have these consumables ready in your Quick Bar.


As players explore the area, they may even discover secret and powerful weapons. Given that the game often rewards people for thorough exploration and the destruction of items, it makes sense that the developers would make Ward 13 a place worth exploring. Our biggest advice we can give to fresh players of Remnant is to fully explore everything possible in Ward 13 until you're stopped from going further due to a locked door or some other barrier. At the very least, there's a free gun and a free Trait to be found in Ward 13, and it's a big help if you're able to find them early.


Not only do players need items to cure status effects like Infection and Bleeding, but they can also get a potion to help the Dragon Shard or keep extra ammo boxes when situations go sour. Players can loot these items, but also purchase many of them from Reggie in Ward 13. In particular, Adrenaline, Ammo Boxes, and Frenzy Dust is what you'll be using more often than anything else, so make it a habit to spend any loose Scrap at Reggie's Shop to build up a big collection of these three items.


Furthermore, you need to be wary of your crosshair, too. It shows quite useful information including weapon range for maximum damage output. This can help you avoid wasting ammo and maximize enemy takedowns. If you're able to keep track of the information your crosshair is telling you, where enemies are trying to blindside you from, and when you'll need to heal or have time to use an item, Remnant becomes a much easier game to tackle.


Parents need to know that Remnant: From the Ashes is a downloadable cooperative third-person shooter for the PlayStation 4, Xbox One, and Windows PCs. The game's set in a world overrun by extradimensional monsters. Players use a mix of guns and melee weapons to do battle with creatures of varying shapes and sizes. Red blood splashes with successful hits, and some monsters explode upon death leaving a pink mist behind. The player's character -- whose gender and skin color can be customized -- seems almost eager to engage in firefights. Outside of combat, players have limited control over conversation responses and can make the hero come off as either understanding and helpful or prickly and disrespectful. Parents and players should be aware that this is an extremely challenging game, even on the easiest skill setting, especially when playing alone. Playing cooperatively with other players makes things a little easier and encourages both teamwork and communication.


REMNANT: FROM THE ASHES is a third-person shooter that takes place in a world in which humanity has been reduced to a handful of survivors after the invasion of evil extra-dimensional monsters. Players take on the role of one of these survivors -- a man or woman with a knack for monster slaying -- who shows up at a human enclave that just happens to be in desperate need of someone with such talents. Using a strange crystal with teleporting properties, your character ventures into the wastelands to fight the evil monsters, investigate where they came from, put an end to the menace, and save humanity. You can head out alone or as a team with one or two other players as you work through the story, collecting loot and resources that allow you to upgrade and modify weapons as well as buy new gear in order to keep up with increasingly challenging enemies. Levels are randomly generated and filled with a variety of monsters. If you choose to rest at a checkpoint, your health and ammunition will be restored, but all defeated enemies will respawn, forcing some hard decisions. Dungeons typically end with a tough battle against a boss and its minions that players must defeat in order to progress the story.


This adventure is meant for people who crave the intense challenge of games like Dark Souls and Bloodborne and the teamwork elements of games like Destiny and Anthem. Remnant: From the Ashes wants to put your skills to the test by pitting you against hordes of powerful, fast-moving enemies. Weapons are satisfyingly potent and accurate, and upgrades and mods provide immediate, noticeable boons to combat effectiveness, but powerful weapons aren't enough to ensure victory. Players need quick reflexes and must think tactically in order to have a chance, even on the easiest difficulty setting. More than that, this is a game meant to be experienced as part of a team. Two or three players working together have a far greater chance of success, especially during some of the wildly tough boss fights -- though triumph is still far from guaranteed.


Assuming you're up for the challenge, you'll likely run into stretches where a bit of grinding is required in order to level up your gear and upgrade your character traits, particularly if you're trying to work through the story on your own without the help of other players. The good news is that dungeons can be "rerolled" to create new layouts, which means you don't have to spend hours replaying the same areas over and over again. It's not as satisfying as exploring an intricate world designed by a human mind, but it does help keep a sense of repetition from sinking in too quickly. But what will make or break Remnant: From the Ashes for most is whether they want to play cooperatively with other players. Going it alone through this destroyed world is just too tough.


The world has been thrown into chaos by an ancient evil from another dimension. Humanity is struggling to survive, but they possess the technology to open portals to other realms and alternate realities. They must travel through these portals to uncover the mystery of where the evil came from, scavenge resources to stay alive, and fight back to carve out a foothold for mankind to rebuild... 041b061a72


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